Hi, im Sven!

A level- and quest designer from Germany, who is passionate about creating immersive, emotionally engaging game levels and stories regardless of genre.

I aim to craft memorable experiences that captivate and engage players in meaningful ways. Let’s connect and create amazing levels together!

Level Design / Game Design experience:

  • Senior Level Designer
    - Since June 2024 I am working for 4A Games Ltd in Sliema, Malta.

  • Level Designer
    - March 2024 - June 2024, for Bongfish GmbH in Graz, Austria.

  • Level Designer
    - January 2021 - February 2024, for Cyber Manatee GmbH in Cologne, Germany.

  • Game Design lecturer
    - Winter term 2023/2024, giving lectures in advanced game design at Macromedia University in Cologne, Germany.

  • Community / Hobbyist / Freelance Level Designer
    - Since 2008, I was exploring “level design” when I was making maps for Star Wars: Republic Commando, and later for Counter Strike:Global Offensive & Half Life 2/Alyx.

Masters degree & studies:

  • M.A. Game Development
    - September 2018 - January 2021, graduated Game Development and Research (Masters program) at the Cologne Game Lab. I wrote a Master’s thesis about “Understanding Level Design for Virtual Reality” (DOWNLOAD PDF).